![]() ![]() Playing it wrong is an inescapable fate of leaving in disgust because it took the game a while to add in resetting your stat and skill allocations. Playing this game right is a fun time of slaughtering through hordes of monsters and finding lovely treasures to further slaughter hordes of monsters. ![]() (This is one of the oldest games to teach you that grinding is okay and socially accepted.) That's not to say Diablo II is without fault though: there are MANY gotchas in trying to choose how to build your character, melee sucks ass even in Resurrected, Attack Rating and Defense are funny mechanics everyone ignores, there's several speedbumps for all characters that will blindside and stonewall unprepared players, and grinding for things you need can take a while. You got to look forward to fighting hordes of demons and finding very powerful treasure as you did so, and with seven classes to play, many different skills to learn and use, three difficulties unlocked as you finish the game, and a 99 level cap, you could be playing this for a while, exponentially so if you go online and go after the most difficult challenges available. It became a very endearing game with its cutting-edge graphics, voiced dialogue, very deep gameplay mechanics, extremely good music, and the fact that you can do this all online with your buddies. Released in 2000 and its expansion coming out a year later, Diablo II is the sequel to the original Rogue-inspired action game Diablo. And no, I'm not talking about Resurrected, though, if you get past how it looks it's perfectly fine on its own. It and its expansion, Lord of Destruction, has been a well crafted game to enjoy even today. Mechanics Talk 7-Magicfind and /players 8ĭiablo II is timeless. Mechanics Talk 6-I Can't Hold all this Bling. ![]() Mechanics Talk 5: Item Affixes and Where to Find Them Mechanics Talk 4-How gaining Life/Mana and gaining Resistances work Mechanics Talk 3-Blocking and Getting Hit Mechanics Talk 2-Attack Rating, Defense, and Running ![]()
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